proprietary OpenGL performance compared on AMD Radeon graphics hardware with having this updated industry benchmark. Given the recent Linux release of SPECViewPerf 2020 (v3.0), I was eager to see how the RadeonSI vs. While more Linux gaming is focused on Vulkan these days, AMD has clearly been very focused the past two years still on optimizing more RadeonSI performance for workstation / SPECViewPerf type workloads given OpenGL still being very common on that front. ![]() Back in late 2020 was a 2~5x improvement for SPECViewPerf, OpenGL threading improvements, overhead reductions, and other optimizations especially around driver overhead. Over the past two years we have seen significant strides made for RadeonSI with workstation graphics performance and in particular using SPECViewPerf as the reference benchmark. Now though after recent optimizations over the past number of months, it seems the proprietary OpenGL driver isn't even strong on that front. Even when the RadeonSI OpenGL driver definitively became faster than the proprietary OpenGL driver, workstation graphics continued to be promoted as the use-case for that packaged OpenGL driver with its shared code-base to Windows. In the early days of AMD's open-source Linux graphics driver initiative, as the code continued maturing it was repeatedly brought up how it was working well for Linux gaming though the proprietary OpenGL driver would continue for workstation customers with the driver being better optimized for their various workloads. Well, the latest open-source driver stack was outright kicking mud at that legacy binary blob for SPECViewPerf 2020 as well as the ParaView workstation visualization software. After all, that longstanding proprietary driver, which is distributed as part of their Radeon Software for Linux driver package, has code in common with their Windows OpenGL driver and has previously been talked up as the preferred choice for workstation customers. With SPECViewPerf 2020 finally released for Linux I was curious to see how AMD's open-source "RadeonSI" Gallium3D driver within Mesa would compare to the performance offered by AMD's proprietary OpenGL Linux driver.
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